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// Daniel Linard · 3D Art Director

You don't need to love AI.
Just stop being afraid of it.

Monstraria is the workflow I developed to create characters with AI without giving up direction, choice and authorship. Because good characters don't come from prompts. They come from process.

QUERO ENTRAR NO CURSO
Create 3D characters with AI

Give soul to what AI generates

The market is chaotic.
You already know that.

Agencies testing AI. Deadlines shrinking. Clients asking for more. Good artists stuck. People with no repertoire selling prompt miracles.

" I won't pretend everything is fine. And I also won't sell AI as salvation. "

The point is something else: understanding the tool before it decides your place for you.

Daniel Linard 3D Artist

I'm Daniel Linard.
3D Art Director

When I started using AI, I did what everyone does: I asked it to create. The result even looked beautiful, but it was generic, empty and had that obvious AI-made image look.

I tried to fix it in Photoshop. It became Frankenstein. I tried following a tutorial. It looked exactly like the tutorial. The problem wasn't lack of tools. It was lack of direction.

The shift came when I stopped asking for results and started directing the process. I started using the same eye I use in 3D: form, silhouette, proportion, intention and concept.

Before texture comes structure. Before detail comes readability. Before a beautiful image comes character. That's when AI stopped feeling like luck and started becoming authorship.

Knowing the whole process is what makes the difference

Before talking about AI, I want to show you what I learned creating real 3D characters.

Below, you see my work and the pipeline for some CGI characters made for Banco do Brasil, from concept to final render, plus other projects that show how direction, technique and process build a professional result.

Mascot 3D
Concept art
Mascot 3D
Mascot 3D
Mascot 3D
Concept art
Concept art
Mascot 3D
Banco do Brasil 3D Mascots

Banco do Brasil

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Nike

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Chamyto

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Plano & Plano

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Personal

Generic Prompt VS Directed Creation

Character made with AI

Who asks, gets an image.
Who directs, creates a character.

Let me tell you what happens when you use AI without process: you generate a hundred images, some look good, you choose one and think it's solved.

But a real character is not just the image that turned out well. It's what remains recognizable from the front, from the side, in motion, in another pose, in another light and in another context.

When there is no direction, you become hostage to generation. When there is process, you begin to build identity.

This doesn't come from prompts. It comes from decision.

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AI delivers flour, water and yeast. The artist decides the recipe, the proof and the oven.

What you will learn

During the 6 days, you don't just watch someone creating a character. You create yours with me, live. Each class ends with a real delivery: from the base manual to the final animation. The process is practical, theoretical and directed in real time.

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// Dia 01

:: Segunda 13/07

Intenção, conceito e persona

Most people open AI and start typing. You're going to do it differently. On the first day you understand how AI really processes what you ask for, why intention matters more than any prompt and where artistic fundamentals are hidden inside the tools everyone uses without knowing it. You leave day 01 with your character being born on paper, with name, personality, archetype, contradiction and a visual direction that already says who it is before any image is generated.

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// Day 02

:: Tuesday, 07/14

Forma, cor e a primeira silhueta

Here the concept becomes visual language. Color, form, silhouette, texture and matter, every decision starts to have a reason. You learn to structure what you want to ask for with clarity and real intention, and then generate the first images of your character in search of one specific thing: the perfect silhouette. By the end of the day you already have a defined visual direction and your character's form chosen with real artistic criteria.

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// Dia 03

:: Quarta, 15/07

Generation, direction and pre-master

This is the day when the character really starts to appear. You enter the central loop of the Monstraria method: generate, evaluate, adjust and direct. You learn to look at a result and know exactly what is right, what is wrong and what needs to change. This is where artistic eye becomes process, and process becomes result. You leave with your character's master image, clean, consistent and with a defined visual identity.

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// Dia 04

:: Quinta, 16/07

Alta resolução e guide master

With the master image approved, you enter Monstraria's exclusive techniques. A proprietary method of refinement that takes the character to extremely high resolution, with rich micro-details and strong readability at any scale. You leave with the complete master guide in your hands.

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// Dia 05

:: Sexta, 17/07

Poses, acting e animação

A still character is half a character. On day 05 it starts to move. You learn to reference poses with intention, make performance have personality and guide it into animation. The result is not generic motion. It's your character, with the personality you built during the week, ganhando vida pela primeira vez.

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// Day 06

:: Sábado, 18/07

Encerramento e feedback

The last day is yours. You present the character you created during the week, receive live feedback and see what the other students built. More than a closing, it's the beginning of what comes next. You understand how to take this work to clients, brands and original projects, and leave with clarity about the next steps in your career as a character creator.

Ok, Daniel, enough browsing the site!

I WANT TO SAVE MY SPOT NOWWW

Criados com o workflow
monstraria

These characters were developed following the same process I teach in the course: concept, visual direction, master image, consistency, variations and animation. AI comes in as a tool. Creation comes from the process.

Everything that is incluso

Recorded classes

Assista no seu ritmo, volte quando precisar e revise cada etapa enquanto cria o seu personagem.

6 live meetings

Once a day, for an entire week. I follow the process in real time, analyze projects, correct paths and show real decisions on top of the work.

My prompts

The prompts I use in the real workflow, with logic, structure and explanation so you can adapt them to your characters.

Templates and materials

Briefing, concept sheet, checklist, guide model and organized materials to speed up your process.

Feedback dirigido

Correções práticas para você entender o que melhorar, onde insistir e quando uma imagem já está pronta.

Acesso permanente

The course stays with you. You can rewatch the classes, redo the process and consult the materials whenever you want.

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This course is for artists.

Illustrator, animator, motion designer, art director, designer, 3D artist or anyone with visual repertoire. Someone who knows how to look, compose and sense when an image has strength, but still doesn't know how to fit AI into their own creative process.

No AI experience required
You need an artistic eye
You need to be willing to truly create

If you want ready-made prompts to copy and paste, this is not your place.

If you want a magic formula, I don't have one either.

But if you want to understand how to create characters with AI in a way you can call your own, with direction, consistency, identity and real delivery, then you are in the right place.

Tools we will use

These are the main tools in the workflow. Throughout the course, I also show IAs extras, less obvious resources and artistic techniques to manipulate AI with more control, intention and visual consistency.

The Monstraria workflow is intentional: accessible tools, with no heavy technical pipeline. You won't learn ComfyUI or Stable Diffusion. You will learn to think through the character before generating, and that is what makes the result appear quickly.

ChatGPT

Parceiro criativo para construir conceito, personalidade, arquétipo, briefing e direção do personagem antes de qualquer imagem.

Claude

Support for organizing technical sheets, refining prompts, structuring the character guide and turning ideas into clear documentation.

Nano Banana

Geração e refinamento de imagem com controle de estilo, volume, forma, acabamento e consistência visual do personagem.

Seedance

Generation and refinement of animations with more control over movement, scene readability, rhythm and character behavior.

Photoshop + After Effects

Acabamento da imagem master, composição, cor, profundidade, ajustes finais e entrega visual com padrão profissional.

Extra tools and techniques

Durante o processo, também entram ferramentas secretas, e técnicas artísticas para conduzir a IA em vez de apenas aceitar o que ela entrega.

AI won't wait.
While you avoid it, someone else is learning.

> Starter Pack Incluso

You enter the course with credits ready to use on Nano Banana and Seedance from week 1. No need to pay for tools before understanding the process.

Live classes start on 07/13/26, Monday to Saturday, every day at 7 pm.

Recorded classes + 6 live meetings
Prompts from my real workflow
Templates and support materials
Directed feedback in the meetings
Permanent access to the content

R$ 957

12× of R$ 98.98 on card

or R$ 697 upfront via Pix until 06/30

7-day guarantee from the start of the live classes on 07/09. Watched, participated and it wasn't what you expected? I'll refund everything, no bureaucracy.

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Every new tool is scary because it reveals an old truth:

Creation was never about the instrument, it was about the awareness of the person choosing what deserves to exist.

Perguntas frequentes

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